Sam Creations
Tuesday, 29 November 2011
Sunday, 25 September 2011
Adobe (finally) enables 3D games with Flash Player 11 and Adobe Air 3
Adobe is finally enabling 3D games inside its Flash media player and its Adobe Air software with the next release of its technology coming in October. If it works right and becomes popular among game developers, then it could help developers create eye-popping 3D graphics for consumers on smartphone, tablets, and online game platforms. The goal is to get 3D to a billion online players.
Andrew Trice, evangelist at Adobe, said the technology is easy to integrate with social features on Facebook and it can lead to the creation of console-quality games on platforms where it just isn’t possible to make the coolest graphics today. The new Adobe Flash Player 11 and Adobe Air 3 will also enable better media and data-driven applications. The hope is that Adobe can live up to its vision as “the game console for the web,” mainly by creating a platform that allows developers to lift the quality of Facebook and mobile games.
The technology from San Jose, Calif.-based is expected to enable cool apps across platforms including Android, Apple iOS (via Air), BlackBerry Tablet OS, Mac OS, Windows, connected TVs, and other platforms. Media companies can use it to deliver protected feature-length cinema-quality high-definition video through the web, in mobile apps, and even with surround sound for connected TVs.
Flash and Air create a single entertainment platform that stretches across devices, Adobe said. The new features in Flash and Air enable a wide variety of special effects. Those include hardware acceleration. In the past, Flash relied on the central processing unit, not the graphics chip built into most machines. So it ran slow and couldn’t run 3D animations fast. Now it will be able to render 2D and 3D graphics 1,000 times faster than Flash Player 10 and Air 2.
Developers will be able to animate millions of objects in a 3D scene with smooth 60 frames per second animations. A production release is expected in the new future.
“With this milestone release Adobe pushes the envelope of what is possible on the web with a typical PC and opens up a new world of immersive, high-performance gaming experiences,” said Danny Winokur, vice president and general manager of Platform, Adobe.
Air will have native extensions, which will allow developers to more easily create apps that tap into the full power of hardware on smartphones and tablets, such as light sensors, vibration control, dual screens and other features. With the Captive Runtime feature, developers can automatically package Air 3 with their apps to simplify installation on Android, Windows, Mac OS and Apple iOS. Users won’t have to separately download Air.
Premium content can now be protected using Adobe Flash Access 3 across all supported platforms. The HD quality will be good and Flash will have support for rental and subscription transactions. Various executives in the game industry said they were excited about the technology. Developers would rather create their games once and have them run on a large number of platforms, rather than repurpose them for each device.
Mark Vange, chief technology officer at EA Interactive, said that the ubiquity of Flash helps EA bring games to the wides number of platforms and devices. Cadir Lee, chief technology officer at Zynga, said that Zynga is committed to building mainstream entertainment across all platforms, devices and applications on either Flash or HTML5, the main competitor to Flash. The question is whether it will truly be fast enough to handle the rendering, but the hardware acceleration should solve that problem.
By year end, Adobe expects more than 200 million smartphones and tablets to support Flash-based apps via Adobe Air. By the end of 2015, the number of devices supported by Air will likely exceed 1 billion, the company said. Pictured at the top is Machinarium, a Flash game built by Amanita Design.
Friday, 9 September 2011
Web Development
SAM Creations based Graphic and Website Designing and Development company, is an ideal place for complete communications and IT solutions, which brings ideas and technology with business acumen to deliver quality and innovative graphic design and web Development solutions for National and International clients.
e-Learning Development
With the increasing demand for the resources in education industry, there is room growing for reduced interaction and weak monitoring. To surmount this, the education industry requires IT solutions for a better Learning Management System.
2D & 3D Development
To be a part of new-age creative communication and presentation world, one has to take help of multimedia services. Samcreations with its 2D and 3D animation division is capable of providing successful solutions to all our clients.
Monday, 28 March 2011
Web Designing
Based in India, we offer a range of services right from the design, development, redesign
and maintenance of websites to developing User Interfaces, Designing icons, design and
development of WBTs and CBTs and the host of other services. We have expertise that
provides businesses across the world with world class web based solutions which enhances
and supports the business needs of our clients.
and maintenance of websites to developing User Interfaces, Designing icons, design and
development of WBTs and CBTs and the host of other services. We have expertise that
provides businesses across the world with world class web based solutions which enhances
and supports the business needs of our clients.
SAM Creations is a multimedia development firm which is ideally positioned to provide low cost, high end quality web development and design works for various needs
We design your websites, CBTs, WBTs and Graphical works based on your business needs and branding standards. We work with you during the entire development process on iterative method with the objective of improving your product till it meets your stated and implied requirements.
Basically, our development methodology is based on Prototyping model. Once the requirement analysis is done and the design for a prototype is made. Once the prototype is created, it is delivered to the client for evaluation. Upon receiving client’s feed back, we refine the product according to the client’s exact expectation. After a number of iterations during the development process, we deliver the final product to the client.
Basically, our development methodology is based on Prototyping model. Once the requirement analysis is done and the design for a prototype is made. Once the prototype is created, it is delivered to the client for evaluation. Upon receiving client’s feed back, we refine the product according to the client’s exact expectation. After a number of iterations during the development process, we deliver the final product to the client.
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